Features. But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. . A perfectly disposable ship. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. Possible Starsector FPS boost for Nvidia GPU's. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Salvage rigs are still good for exploration though. Load save, navigate from spot to inner. Are there any fps mods I just got into modded and my fps drop to 20-30 comments sorted by Best Top New Controversial Q&A Add a Comment. Version 0. This is simply just the Combat skill tree which is pretty strong at most parts of the game and generally worth taking. 5. Like others said as well, have a couple colossi and bring lots of supplies. on a 10 year old laptop, or a recently bought high end machine made not a big difference, neither for cosmoteer, starsector, or the. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. Tech-mining is excellent. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. Set "useLargeRipple":false. This didn't choke the game outright during full-sized battles but I have noticed FPS issues - the game's engine visibly, though not significantly, "slows down" during battles, explicitly so when I launch a lot of missiles. Advertisement Coins. If not, then find those mods and defiantly stop running your game at 3x speed. This is especially annoying in Warzone since it can last a long time and I can't really do shit. Also you can edit the total deployment points in Starsectorstarsector-coredataconfigsettings. so Starsector drops to a 30 FPS goal, and I saw idle around 50%; as fleets leave the display area, Starsector changes it's goal back to 60 (or something higher than 30) Now maybe I should not call these slowdowns, and I can't tell whether / how many people in this thread witnessed the same thing. Fps drop when entering battle screen. 5gb :9 fps, 7gb : 9 fps. Extra System Reloaded (or as it is now known, Exotica Technologies) does not affect drops of colony items or any other mod's drops. The first being the outermost, pixel wide green border that appears on some menus. ago. EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. Your ship has various turrets and hardpoints which are grouped by number. Try updating to jre8, assign 8 GB ram. armor weakens incoming damage and is more resistant to ballistic weapons than energy. Post-battle lag fixed by game restart is an issue of unclear cause in the game's version of Java, but can be fixed with the (unofficial!) Java 8 patch. Honestly I was expecting more from Star Valor. Check that it's using the graphics card and not any low performance integrated chip set. Found a ship that I could fix up that had some green hull mods, dodged the nearby scavengers that would try. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. exe" (Starsector's update to Java 8 was originally reverted and the use of non-standard versions blocked because it caused some strange bugs that couldn't be feasibly tracked down in the available time, but one. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. 16. the discord server also has a page for the basic enhancment mods. sh file. You can also edit the settings. Help! My Starsector takes way too long to load and only runs at 1-10 fps. 0 (April 24, 2018): – Initial releaseGet elite shield modulation & sensors. Basically all you need to do is search for the name of the system, look at the entities within the system, find the planet and the ID it's attached to, remove said planet and everything that references it by searching for it's ID, and that should be about it. I've turned off vysnc and have 16gb of RAM starsector can use. So. I'm on mobile, but there should be some settings you can change in the configuration files. "maxShipsInFleet":30, Increase the number. If with mods that is when it will slow down (in my case fps tanked from 60 to 15-20) after a few hours of play session, depending on your system and number of mods. -An IT professional and amateur mechanicAs stated before, Vanilla does not leak memory, and most good mods do not either. * Added both Starsector. -I made sure that the Nvidia Control Panel settings are for the game to run on the GTX980. In the light modded and heavy modded saves the title screen also runs at a low fps until I load a save. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. Formerly, known as Starfarer, Starsector was released in 2013. Reds are Gamma cores, Yellows are Beta and Blues are Alpha. In the light modded and heavy modded saves the title screen also runs at a low fps until I load a save. SpaceMarine_CR • 2 yr. I have massive fps drops in big battles and I'm pretty sure thats because Starsector isn't using my GPU:. Starsector is a bit weird when it comes to alt-tabbing. The biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsector\jre\bin\java. Or better yet is there another mod that improves FPS. At most 40% idle. As far as i'm aware i've installed everything correctly,. Starsector > Mods > [0. . I guess game just can't handle the amount of things beyond some point. Premium Powerups Explore Gaming. Reviewers praised the game on release. The images featured at the top are a selection of Alpha Core portraits. Repeat until you have enough cores. – Updated for Starsector 0. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. This math proves it. Can we get a list of all the unique stuff you can find going? So far I have found the following -. It's not usually that taxing, but if anything else is forcing vsync elsewhere, RetroArch will also try to do it, and that double sync leads to consistent sub-60 fps. . To have access to unlimited number of colonies, you would need alpha cores as administrators. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. When i updated game i made a fresh install. I get questions all the time across multip. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately). . To accomplish this, use the game's simulator function in a mission, pilot a Wolf or Lasher, spawn some enemy frigates, and fight them over and over until you can win consistently. Starsector is far more CPU heavy than GPU in my opinion. Main monitor has g-sync, but secondary does not, still, you can see frames lost when playing back a video or similar, while playing a scaled-up game on the primary monitor. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. MagicLib is a mod that provides an open-source library that is full of plugins and. Join. 2. Load save, navigate. If done correctly the patrols should keep heading away from the planet, while you're heading towards it with a fleet sensor profile of almost 0. Start heading back towards the planet and go dark. O. click on a drone in the middle of the swarm press f and watch them instantly disappear. A guide to fleet composition. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. 5. Could be a couple of causes but check that first up. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. Re: Starsector 0. If you have Nexerelin, you can make a system with like 4 shitty colonies, give them each an alpha core battlestation, and then go "harvest" every once in a while for alpha cores. Something that can take out a star fortress will take out an artillery station and its support fleet (if derelict). 5. 4. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. But searching for solutions on google has led me nowhere, I do have some mods installed but I don't know if thats the issue. Disable V-Sync. I really want to take out this domain mothership please. In the mean time you can adjust the drop rate by opening [starsector folder]modsOmegaBlueprintsdatacampaignspecial_items. « Last Edit: May 04, 2022, 07:50:36 PM by intrinsic_parity ». Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. json. r/starsector • 28 days ago. Re: Low FPS after battles during campaign. The ore mined should cover the maintenance cost, so I intended to just build the station and the sling and forget about it (unless I use it for something else a little more important)If you don't mind "cheating" a little bit, you can edit the probability that AI cores will drop from their ships when destroyed in "settings. 19. Look for the following section: # probability of AI core dropping from a destroyed enemy ship that had an AI core officer installedif you get close enough they drop shields. * Surveying. Blueprint drops no longer entirely based on which are already known ; Fixed case where having more marines could sometimes increase casualties for the same raid ; Stability penalty now based on number marine tokens committed to raid Fractal SoftworksStarsectorstarsector-coredataconfigsettings. json file in a text editor like Notepad. I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. Game slowing down. Switching to Java 8 seems to solve the issue, Thank you kind sir. 2 SSD, 32 GB RAM, and I forgot the name but a pretty decent CPU yet when I go into a…Background. « Reply #5 on: April 05, 2021, 11:12:04 AM ». - fullscreen. « Last Edit: February 23, 2020, 02:28:21 AM by Nerzhull_AI » LoggedThe biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsectorjreinjava. white" probably sets up the overall light tone of the Ringband of my asteroid belt. Strangely, I feel I have a better system, but there's definitely a hit to FPS while traveling around, too, with default settings. Use other missile weapons and fighters to saturate the opponents PD and increase the chance of one hitting it's mark. [4] The player is able to. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. This is a problem were FPS drops usually first in the menus and then switches to the game. Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. intrinsic_parity. Admiral Posts: 500 Curious no? Game slowing to a crawl after large fights « on: January 07, 2022, 11:52:08 AM » When I first load up the game its rock solid at 60. For every ~10 fleets downed in orange and red warning beacon sector, about 50% of the time I get a gamma core, if I'm lucky I might get a beta 20% of the time. 4,287 Views Mark as New;Even if they DO catch you you can always refuse to turn over your cargo for a small relation drop. You can also press the caps lock key to toggle fast mode at your leisure. Terrible FPS with ~10-20% system utilization. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. json under Starsectorstarsector-coredataconfig. "vsync":true --------> "vsync":false. D-mod ships can be incredibly maintenance efficient. Beware though it increases ordinance points for all ships. Recommended for people with 8 GB of System RAM or more. Set VSYNC to Adaptive. It’s $15. How to Increase Max Battle Size in Starsector. 3. it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. • 1 yr. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. The shaderLib mod locks my game at 30 fps. Current Issues/To Do. Fast Engine Rendering - Combat FPS Booster Question. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. FPS drops. I went from mid 30's to mostly keeping 60fps the whole time. The shaderLib mod locks my game at 30 fps. Under data/config there is a settings. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. One more battle/five more markets, and I have to restart. Haven't tested anything else because the slowdown is so harsh it makes. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. 2. It used to be called Starfarer. Background. ini and change "enableShaders":true" into "enableShaders":false" . New comments cannot be posted. Add a Comment. They work, and when they hit they tend to make a big difference thanks to their massive alpha. I saw FPS instability. Also, no idea what happens if the chance goes >1 with the multiplier applied. ago. Colony growth speed. Drop Groups. Slap Unstable injector, dual chaingun and some shield mods on and it will punch well above its weight class while darting around the battlefield. Mods that add new markets are especially bad, and i think adjusted. Perks in the leadership tree also work to strengthen you. Starsector. Alphas are very useful, but attract a lot of attention from the Hegemony and the Path when installed in a colony. Unknown skies, adds a lot of cool new planet types and i think some backgrounds for each system. ago. • 1 mo. Domain Era Survey Mothership - An end gamevariant of the survey probe - survey ship - survey mothership exploratin line - Gives survey data (maybe something else. NVIDIA and AMD release consistent updates for most of their cards to better performance for new games. Note that V-Sync must be turned off to make FPS limiter work. Make sure you edited the right thing. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without editing the. First, make sure you properly modified the file setting the allocated memory for the game. Except the skill that unlocks 3 s-mods is permanent. armor weakens incoming damage and is more resistant to ballistic weapons than energy. Here's the quick and dirty way of using VisualVM's sampler feature to track down a cause of slowdown in Starsector, particularly for mod authors. This helps a lot but makes all edges jagged (totally worth it). Under the UMA Frame Buffer size menu option, select the drop down menu and change to "4G". Make space feel more like space!Re: [0. I have allocated additional RAM (4GB), but it still has this performance. Use any extra deployment points to deploy long ranged ships to support your station, hit autopilot and go make a sandwich or something. I'll copypaste part of the instructions posted on Discord by Wisp below: You need to right click on the application and select 'show package contents'. Launch Starsector. 9a. Usually I spend my "preload" period wandering on the empty. Essential when fighting bosses (very powerful unique ships) and perhaps [very redacted]. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. json". I have to rstart the game then. Want to start off on the right foot for my second. However when I'm monitoring my gpu and cpu usage it's showing quite different. If for whatever reason you need to Load A Save you will need to exit Starsector and reopen it. Getting Started. I tried a different mouse and different settings, but nothing has fixed the. Remnant ships with officers have a chance to drop cores of their respective color. The Monitor instantly drops shields. k1llerk1ng. 3. Help! My Starsector takes way too long to load and only runs at 1-10 fps. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. If you want op, unbalanced and bloody fun, tahlan adds a faction with some ships that lots of people absolutely despise. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a. The FPS had dropped to 15 on the overworked map, even lower during combat. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. Suggest 8gb to 16gb if you can. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. In one of my games it was when i had 3 developped planets in the same star system. Re: Vram low message, but otherwise fine. Unable to launch. 4 comments. • 5 days ago. - Mod Profiles allow swapping between different groups of mods/versions easily. Thanks a lot for this tip !PresidentMattDamon • 1 yr. Consider the recent update, I'm trying to make a selection of mods for a basic Starsector modded experience, so I'm looking for suggestions based on: Additional content QOL improvements Thanks beforehand for any suggestions. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. Dark Souls 3 Menu/UI progressive FPS drop. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Raises max player level to 20, 25, 30, or 40, while maintaining a vanilla-like levelling rate and Story Point gain, even at level cap. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. I initially had it on a small SSD and then. Vendors specify how bad of a deficiency is, and how many units they will extra on depending on the severity of the deficiency. ago. Is there a fix to massive FPS hits on Intel or Map screen? Allocated 8 gigs of ram to this, only makes me use 20% during the FPS hit. 2 - Combat FPS Booster (fractalsoftworks. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. 5. Besides that - certain fleets carry Alpha cores (hint - look for High danger beacons) so if you have a sizeable fleet you can pretty much farm 5-6 of these per hour (on top of lots of Gammas and Betas). Now fully released!It's insane how low my fps is going, using basically the same mods in the past version i could get easy 30-60 fps even in large battles with my crappy nootebok But now in this version it's seems that i can't even get up to 202. I bought this game a few months ago and played around 200 or so hours and my it ran completely fine, a tad bit of lag when…As stated before, Vanilla does not leak memory, and most good mods do not either. 30 - 0. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. NOTICE, all of these ships except the Mentis, Kari, Parithee, and Fenrir are not mine. As the title says, so be careful when updating them as for some reason my fps went from 45 to 60 depending if I time sped up, to 5fps whilst orbiting a planet. csv and in the rarity column. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. It is back to maxing out the GPU at 100%. But somehow after a very large and extended battle, the game slows to 17 FPS and 0% Idle. Click Command at the bottom of the screen and then select Doctrine. All the portraits were generated using Severian Void's Stable Diffusion model for Starsector portraits, using images of each AI core as a base. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. My modded game of Starsector keeps popping up and saying memory leak detected. In any case, I'll email both my save and my mac. You can also press the caps lock key to toggle fast mode at your leisure. This might mean you will need to only have one save present at a time but it is a temporary. 1. aaronrizz • 3 yr. They are a fairly common drop from Motherships. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. If you ask on the discord they can give you files for that. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding. Bad performances in Starsector game Closed Issue created 4 years ago by Bugzilla Migration User Submitted by Jon Assigned to Default DRI bug account Link to. New planet types work very well with Boggled’s Terraforming and Station Construction but idk if it works well with DIY planets. The Red Planet - Unique colony building blueprint if you defeat the defensive fleet. Well, the solution to my car leaking is to just keep adding oil. Business, Economics, and Finance. On the campaign map, if the game is paused after pressing either ESC. I am having a strange problem with FPS though. exe and starsector. Might give a wonky result that instead of returning "true" on whether the core drops, it returns "false". Essentially, the Mjolnir forces smaller ships to drop their shields or risk overload, after which the EMP damage quickly disables the target's weapons. You do not gave enough ram to do it constantly. Starsector horrible performance. FPS will drop to like 16 (although it's definitly more like 5) and the idle rate hits 0% hard. The B button. phase out. 2D RPG/Trade/Fleet Combat Game. Reinstall the game from the installer file or media. In any case, I'll email both my save and my mac. I have no idea what's causing this, and even stranger is like maybe 1 battle (no matter size) will run at a smooth 60. Usually after the final set of patch notes come out, the update drops shortly after. . While I agree that player loadouts can be better than AI loadouts, that still doesn't mean you automatically win since you're still just one person doing your best to pilot one ship. ago. Solid showcase! But tbh using SO late game is pretty counter-intuitive. However, some remnant fragments (mainly, the ones spawned in the system after you salvage a probe and it triggers an alarm) will still try to chase you down, which can lead to hilarious moments like a fragment engaging you and causing you reputation to. Flick on and off your transponder while backing away from the target drop. Requires a GPU that supports OpenGL 3. json of a given mod to make it compatible with the current version. There's also better Neutrino scanner, better Remote survey and better Emergency burn, obtained by beating another 3 bosses. Version 0. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. Having played only a couple hours, it's a much less tactical approach and much more focused on mechanical skill, which for me is quite tiring. Recommended for people with 6 GB of System RAM. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. CryptoOnly build a star fortress and whatever else you need to keep the colony above 0 stability. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. Campaign is very slow, combat is normal. They can be scuttled for the same resources as a more expensive frigate. Appropriate-Camp-490. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. I've tried reinstalling GPU drivers, the game, and my mouse drivers. I've grown fond of this combat ring/star type of abomination. (lvl 2 you already have those). Betas are fairly useful, using a single beta on a colony does not attract much attention. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. 1. My System is so Overpowered ATM so i must have 200FPS but in Endgame 13-15 and 4 Ships what i have so the fps drops down to 20-30 :( My System: Ryzen 9 3950x DDR 4 3200 16CL 32GB Ram Zotac 3090 Geforce x570 Gaming X Gigabyte This game is soooooooooooo nice. Gammas are not very useful. It's mostly Annihilators, which as HE do little damage to shields. That is why you see in OPs screenshot a radiant with 3 built-in hullmod. 1. Open the settings. Best. Armor in starsector is different as it is a separate system from hull points. This happens to me too, one or multiple mods have some kind of memory leak. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. The Monitor - Ship Showcase #01. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. 4: Put an alpha core in your star fortress to increase its combat effectiveness. but there's definitely a hit to FPS while traveling around, too, with default settings. Back in the days of this game being made , something like 30 fps was a standard so creators locked every ingame speed to fps as kind of internal timer. In a way, you're taking the Remnant officers as hostages. it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. instal and changed the vmparams in the main folder + exe and afterwards in the . Droll12 • 3 yr. Code says "uaf_elite_bp, no_bp_drop, restricted, no_drop_salvage, no_dealer" So you have to find the advanced/elite blueprint of UAF you can not get it from salvage or raiding. r/starsector. It allows to slow down/speed up any singleplayer game. Logged. In the past I've heard that Vayra's Sector and/or Starship Legends might have some sort of problem like that but I've never tested that myself. Well, I intended to build a mining station in the field anyways. I then alt-tabbed the program and my laptop blue-screened. . Which factions are alive doesnt influence this mechanic. Starsector is a hard game, especially when you have no idea what to do. Now, I understand I may have pushed it too hard and the game's default battle size is locked to 500 for a reason. There’s the Fleet Size by DP mod that is probably what you want. It's tied to the number of AI commanders - each ship commanded by an AI core has a chance to have a recoverable AI core. by rendering less frames the cpu can focus elsewhere. r/OculusQuest2. 5GHz 8GB RAMHi guys, just got this cool game. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. The Groups rare_tech and rare_tech_low are those who are responsible for the Domain-Tech items you find. I also stream Starsector on Twitc.